Thursday, March 31, 2005

Po Kong Yuan Shou ("破空元手")



1st Dot

"Po Yuan Shou" / "破元手"

When the user declares an action (apart from a full attack) that is last on the initiative sequence or a full defence, the user gains defence dice and negates a number of dots in his opponent's defence equal to the user's technique. When using this technique, user takes 1 less damage per successful attack (up to a minimum of 1).

2nd Dot

"Kong Yuan Shou" / "空元手"

When an attacker generates no successes on an attack roll against the user, the user may make a contested Stamina + Resolve + Technique versus an opponent's Stamina + Resolve roll. If the user generates the most successes, the attacker loses his next attack.

3rd Dot

Chang Kong Po / 長空破

A user of this technique may spend a willpower to add -both- + 3 attack dice and + 2 defence.

4th dot

"Huai Kong Jing" / "凝空勁"

User always gains +Resolve (and therefore willpower).

5th dot

"Kong Yuan Po Ri" / "空元破日"

When an attack is directed at the user, 1 willpower may be spent after the attack roll has been made to negate 3 successes from the attack.

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