Po Kong Yuan Shou ("破空元手")

1st Dot
"Po Yuan Shou" / "破元手"
When the user declares an action (apart from a full attack) that is last on the initiative sequence or a full defence, the user gains defence dice and negates a number of dots in his opponent's defence equal to the user's technique. When using this technique, user takes 1 less damage per successful attack (up to a minimum of 1).
2nd Dot
"Kong Yuan Shou" / "空元手"
When an attacker generates no successes on an attack roll against the user, the user may make a contested Stamina + Resolve + Technique versus an opponent's Stamina + Resolve roll. If the user generates the most successes, the attacker loses his next attack.
3rd Dot
Chang Kong Po / 長空破
A user of this technique may spend a willpower to add -both- + 3 attack dice and + 2 defence.
4th dot
"Huai Kong Jing" / "凝空勁"
User always gains +Resolve (and therefore willpower).
5th dot
"Kong Yuan Po Ri" / "空元破日"
When an attack is directed at the user, 1 willpower may be spent after the attack roll has been made to negate 3 successes from the attack.


0 Comments:
Post a Comment
<< Home